Macromedia Flash MX Key Concepts Tutorial
Macromedia Flash MX. Key Concepts Tutorial. Learn the basics of. Flash animation. Note: This tutorial is for teachers. It is …www.sojomedia.com | info@sojomedia.com | +44 (0)1573 420 367 Waukford, Kirk Yetholm, Kelso, TD5 8PG 1 Macromedia Flash MX Key Concepts Tutorial Learn the basics of Flash animation Note …
Flash is a powerful piece of software, with applications ranging from a vector- based drawing package at one end to a highly complex ActionScript programming language at the other. Somewhere between these two extremes lie the ‘Key Concepts’ that specifically identify Flash as an animation tool. This tutorial will explore these basic animation Key Concepts through a series of short projects. Please note that this tutorial uses Macromedia Flash MX. Anyone using MX 2004 may notice slight differences in menus and tools. Course Outline Flash Animation - the 6 Key Concepts 2 Project 1 - Face 3-4 New Key Concepts: Layers, Timeline, Keyframes Project 2 - Eyes (Part 1) 5-6 New Key Concepts: Graphic Symbol, Motion Tween Project 3 - Eyes (Part 2) 7-8 New Key Concepts: Motion Clip Symbol Project 4 - Initials 9-11 New Key Concepts: Shape Tween Project 5 - Button 12-13 New Key Concepts: Button Symbol Project 6 - Fish 14-16 New Key Concepts: Instances…Project 1 - Face Eyes, nose and mouth appear one after the other to create a finished face New Key Concepts: Layers, Timeline, Keyframes 1. Organising Layers by Naming Get into the good habit of naming each layer as you go along. Double click to re-name the existing layer from ‘Layer’ to ‘face’. Use the ‘Insert Layer’ tool to add layers and re-name each one, until you have 4 layers in place - eyes, nose, mouth and face….
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